Coachmark¶
Coachmark points at an element to introduce it. It dims everything else, cuts a hole around the element, rings it with a pulse and shows a card with some text and a button.
Usage¶
Call Components.Coachmark with a scope and a table of properties:
local open = scope:Value(true)
C.Coachmark(scope, {
Layer = overlayLayer,
Target = newButton,
Open = open,
Step = "1 of 3",
Title = "Try this first",
Text = "The new button starts a project.",
OnDismiss = function()
open:set(false)
end,
})
Scrim¶
The scrim is four rectangles around the element, not one dimmed layer, so the element stays visible and can still be pressed.
Position¶
The card and the pulse are placed in the space of the layer and kept inside it, so inside a Window the card stays in the window.
Properties¶
| Name | Type | Required | Default | Description |
|---|---|---|---|---|
Theme |
ThemeRef |
The contextual theme | Theme to use for this component instead of the one from Theme.Provide. |
|
ZIndex |
UsedAs<number> |
- | Z index of the component. | |
Target |
Instance |
- | The element to point at. | |
Open |
UsedAs<boolean> |
- | Whether the coachmark is shown. Pass a Value so the card can close itself. |
|
Title |
string |
- | Heading of the card. | |
Text |
string |
- | Text of the card. | |
Step |
string |
- | Small caption above the title, such as "1 of 3". |
|
ActionText |
string |
"Got it" |
Label of the button. It also dismisses the coachmark. | |
Placement |
TooltipPlacement |
"Auto" |
Preferred side of the target for the card. | |
Spotlight |
boolean |
true |
Dim everything except the target. | |
Dim |
number |
0.55 |
How dark the scrim is, from 0 to 1. |
|
DismissOnScrim |
boolean |
false |
Close the coachmark when the dimmed area is pressed. | |
TargetPadding |
number |
6 |
Space in pixels around the cut-out. | |
Gap |
number |
16 |
Space in pixels between the target and the card. | |
Width |
number |
280 |
Width of the card in pixels. | |
Tone |
"Primary" \| "Surface" |
"Primary" |
"Primary" for a card in the brand colour, "Surface" for a plain card. |
Callbacks¶
| Name | Description |
|---|---|
OnAction: () -> () |
Runs when the button is pressed. |
OnDismiss: () -> () |
Runs when the coachmark closes. |