Toolbar¶
Toolbar is a bar of tool buttons. A button can be a toggle, show a tooltip with its shortcut, and be disabled. Separators group the buttons.
Usage¶
Call Components.Toolbar with a scope and a table of properties:
C.Toolbar(scope, {
Layer = overlayLayer, -- (1)!
Items = {
{ Id = "select", Icon = "mouse-pointer", Tooltip = "Select", Shortcut = "V", Toggle = true, Toggled = true },
{ Id = "move", Icon = "move-3d", Tooltip = "Move", Shortcut = "W", Toggle = true },
{ Separator = true },
{ Id = "snap", Icon = "sliders-horizontal", Text = "Snap", Toggle = true, Toggled = snap },
{ Spacer = true },
{ Id = "play", Icon = "play", Text = "Play", OnClick = play },
},
})
Layeris where the tooltips are mounted. Without it, or a layer fromLayer.ProvideorLayer.bind, there are no tooltips.
Items¶
| Field | Type | Description |
|---|---|---|
Id |
string? |
Name of the button. |
Icon |
string? |
Lucide icon. |
Text |
string? |
Label next to the icon. |
Tooltip |
string? |
Tooltip text. It is Text when left out. |
Shortcut |
string? |
Added to the tooltip in brackets, such as Ctrl+S. |
Toggled |
UsedAs<boolean>? |
Draws the button as pressed in. A state is followed. |
Toggle |
boolean? |
Flips Toggled when the button is pressed. A Value is set. Without one, the button keeps its own state. |
Disabled |
UsedAs<boolean>? |
Stops the button reacting to input. |
OnClick |
() -> () |
Runs when the user presses the button. |
Separator |
boolean? |
A thin line between groups. |
Spacer |
boolean? |
Takes the room that is left, pushing the items after it to the end. |
Content |
Instance? |
Your own element in the bar. |